Mathias Fuchs
Artist, musican, media critic

Senior Lecturer, Programme Leader MSc Creative Games and MA Creative Technology at Salford University

former Visiting Professor for Music and Media/ Sibelius Academy Helsinki, Lecturer at University of Applied Arts Vienna and at Music Academy Vienna


c.v.

Digital Art

Publications

MA Creative Technology
at Salford University

MSc Creative Games
at Salford University















"Creative Games" describes a Cultural Field, a Creative Technology and a New Emerging Discipline at the crossroads of
Computer Games, Media Art, Architecture and Urban Planning, Heritage and Advanced Digital Technologies.

There is move from many media professionals to cross-breed and merge the various creative skills and applications between those media sectors than ever before. Aspects of
• History and Philosophy of Computer Games
• Aesthetics of Computer Games
• Games as Museums and Exhibitions
• Computer Games as Musical Instruments and Sound Tools
• Interactive Text Spaces
• Embedded Games (Cross-media and mixed media)
• City-Scapes in Ludic Contexts
are contained in the notion of Creative Games.


Creative Games, Digital Art
Mathias Fuchs, e-mail: m.fuchs@salford.ac.uk



Sonic Art, Game Art and Multimedia since 1986
(collaborations with Paul Sermon, Steve Dixon, Don Foresta, Roy Ascott, Shinji Kanki et. al.)

Publications


Essays, articles and publications in books and magazines since 1989


Lectures, Courses and Workshops

Media and Cultural Theory
Theoretical Approaches to New Media and Society
Wednesday, 2:00 p.m.

Art & Technology
From Futurism to Game Art.
A History of technically mediated Art
Wednesday, 10:00 a.m.

Design I, III - Game Design with the Unreal Editor
Theoretical and practical Workshop
Tuesday, 10:00 a.m. – 1 p.m., Thursday, 11:00 a.m. – 2 p.m.

Design II, IV - Advanced Game Design with the Unreal Editor
Theoretical and practical Workshop
Tuesday, 10:00 a.m. – 1 p.m., Thursday, 11:00 a.m. – 2 p.m.

VideoConferencing Basics
Introduction to Videoconferencing
not offered in this Academic Year

Online Tutorials

Input/Output

Creative Technology

Design

Videoconferencing

1. Art & Technology: A History of Style, Attitude and Technique

2. Philosophy and Aesthetics of Creative Technology

Creative Technology

1. The History of Computer Games

2. UNREAL Editor

Introduction into Videoconferencing Basics

   

download UNREAL Manual (in German)
Word-Document
ZIP file 5.9 MegaBytes