{"id":1405,"date":"2016-06-21T07:15:25","date_gmt":"2016-06-21T07:15:25","guid":{"rendered":"http:\/\/www.creativegames.org.uk\/GamificationLab\/?page_id=1405"},"modified":"2016-06-23T08:55:01","modified_gmt":"2016-06-23T08:55:01","slug":"luneburg-3d","status":"publish","type":"page","link":"https:\/\/www.creativegames.org.uk\/GamificationLab\/luneburg-3d\/","title":{"rendered":"L\u00fcneburg 3D"},"content":{"rendered":"<div class=\"modal-portfolio-header\">\n<h2>L\u00dcNEBURG \u2013 THE VIRTUAL CITY<\/h2>\n<\/div>\n<div class=\"modal-portfolio-content\"><\/div>\n<div class=\"single-post portfolio-post page-holder\">\n<p>L\u00fcneburg is a beauty: medieval houses next to brick Gothic churches and romantic harbours. But sadly not everyone has the opportunity to visit this lovely town. Surely many people would do so if they could get a glimpse of its picturesque squares and alleys before planning their trip. We wanted to give potential tourists a chance to experience L\u00fcneburg in advance. Therefore we rebuilt the city in a digital realm. Our goal was to explore how game design structures can be implemented as part of the city\u2019s marketing in order to approach new potential visitors. L\u00fcneburg 3D simulates the town\u2019s central square \u201cAm Sande\u201d. It is a tool that will enable digital tourists to explore the place, examine its buildings in extreme detail and listen to recordings about its historical background.<\/p>\n<\/div>\n<p>Various experimental set-ups tried our how a simulation with &#8216;unrealistic&#8217; game assets might look like. The image below is a rendering with skies by the British painter William Turner.<\/p>\n<div class=\"single-post portfolio-post page-holder\">\n<p><a href=\"http:\/\/www.creativegames.org.uk\/GamificationLab\/wp-content\/uploads\/2016\/06\/Lueneburg_Turner-skies_640.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1458 size-full\" src=\"http:\/\/www.creativegames.org.uk\/GamificationLab\/wp-content\/uploads\/2016\/06\/Lueneburg_Turner-skies_640.jpg\" alt=\"Lueneburg_Turner-skies_640\" width=\"640\" height=\"275\" srcset=\"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-content\/uploads\/2016\/06\/Lueneburg_Turner-skies_640.jpg 640w, https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-content\/uploads\/2016\/06\/Lueneburg_Turner-skies_640-300x129.jpg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p>TEAM:<br \/>\nMathias Fuchs (concept design, game design)<br \/>\nEnrique Perez (game design, production)<br \/>\nMarvin T\u00f6llner (game design, programming)<\/p>\n<div id=\"gallery-1\" class=\"gallery galleryid-1116 gallery-columns-3 gallery-size-thumbnail\"><\/div>\n<div class=\"gallery galleryid-1116 gallery-columns-3 gallery-size-thumbnail\"><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>L\u00dcNEBURG \u2013 THE VIRTUAL CITY L\u00fcneburg is a beauty: medieval houses next to brick Gothic churches and romantic harbours. But sadly not everyone has the opportunity to visit this lovely town. Surely many people would do so if they could <a class=\"more-link\" href=\"https:\/\/www.creativegames.org.uk\/GamificationLab\/luneburg-3d\/\">Read More &#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":1435,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1405","page","type-page","status-publish","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/pages\/1405","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/comments?post=1405"}],"version-history":[{"count":3,"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/pages\/1405\/revisions"}],"predecessor-version":[{"id":1460,"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/pages\/1405\/revisions\/1460"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/media\/1435"}],"wp:attachment":[{"href":"https:\/\/www.creativegames.org.uk\/GamificationLab\/wp-json\/wp\/v2\/media?parent=1405"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}